Large City: Sáned Aw̋ndzä Gaw̋lē

Sáned Aw̋ndzä Gaw̋lē

Sáned Aw̋ndzä Gaw̋lē
Example Sylvin architecture.
StateKingdom of Hobben
ProvenceStotlia Earldom
RegionPreschill Steppe
Founded1328
Community LeaderAutocrat Cynog Cockerell
Area266 km2 (106 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation870 m (2854 ft)
Average Yearly Precipitation288 cm/y (113 in/y)
Population62464
Population Density234 people per km2 (589 people per mi2)
Town AuraElven High Magic
Naming
Native nameSáned Aw̋ndzä Gaw̋lē
Pronunciation/sɑ́nd/ /ɒ̋ndzæ/
Direct Translation[calm; patient] [loser]
Translation[Not Yet Translated]

Sáned Aw̋ndzä Gaw̋lē (/sɑ́nd/ /ɒ̋ndzæ/ [calm; patient] [loser]) is a subtropical Large City located in the Stotlia Earldom of the Kingdom of Hobben.

The name Sáned Aw̋ndzä Gaw̋lē is derived from the Sylvin language, as Sáned Aw̋ndzä Gaw̋lē was founded by Idi Docwra, who was culturaly Sylvin.

Climate

Sáned Aw̋ndzä Gaw̋lē has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Sáned Aw̋ndzä Gaw̋lē receives an average of 288 cm/y (113 in/y) of precipitation, most of which comes in the form of rain during the summer. Sáned Aw̋ndzä Gaw̋lē covers an area of nearly 266 km2 (106 mi2), and an average elevation of 870 m (2854 ft) above sea level.

Overview

Sáned Aw̋ndzä Gaw̋lē was founded durring the early 14th century in fall of the year 1328, by Idi Docwra. The establishment of Sáned Aw̋ndzä Gaw̋lē suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Sáned Aw̋ndzä Gaw̋lē was built using the conventions of Sylvin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Sáned Aw̋ndzä Gaw̋lē is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Sáned Aw̋ndzä Gaw̋lē is buildings are built arround a single broad paverstone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Sáned Aw̋ndzä Gaw̋lē's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The city's unusual though effective defenses are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Something in your gut tells you that you may be unwelcome in Sáned Aw̋ndzä Gaw̋lē. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.

Civic Infrastructure

Sáned Aw̋ndzä Gaw̋lē possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Sáned Aw̋ndzä Gaw̋lē has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Sáned Aw̋ndzä Gaw̋lē has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sáned Aw̋ndzä Gaw̋lē. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sáned Aw̋ndzä Gaw̋lē's parks.

Sáned Aw̋ndzä Gaw̋lē has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sáned Aw̋ndzä Gaw̋lē.

Sáned Aw̋ndzä Gaw̋lē has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Sáned Aw̋ndzä Gaw̋lē has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sáned Aw̋ndzä Gaw̋lē has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Sáned Aw̋ndzä Gaw̋lē has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Sáned Aw̋ndzä Gaw̋lē has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sáned Aw̋ndzä Gaw̋lē has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sáned Aw̋ndzä Gaw̋lē has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sáned Aw̋ndzä Gaw̋lē's public wards, blessings, and other arcane systems.

Sáned Aw̋ndzä Gaw̋lē has an Scientific Academy which provides higher education in the natural sciences.

Sáned Aw̋ndzä Gaw̋lē possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Sáned Aw̋ndzä Gaw̋lē's grid is powered by a god's will and kindness.

Sáned Aw̋ndzä Gaw̋lē's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Sáned Aw̋ndzä Gaw̋lē has a first rate hospital which caters to anyone in need of long term medical care.

Sáned Aw̋ndzä Gaw̋lē has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Sáned Aw̋ndzä Gaw̋lē has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sáned Aw̋ndzä Gaw̋lē's natural decorations nor waterways.

Sáned Aw̋ndzä Gaw̋lē has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Sáned Aw̋ndzä Gaw̋lē has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sáned Aw̋ndzä Gaw̋lē has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Sáned Aw̋ndzä Gaw̋lē is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Sáned Aw̋ndzä Gaw̋lē's garrison was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Sáned Aw̋ndzä Gaw̋lē there is always just enough rain to be annoying.

The Amoeba, Giant near Sáned Aw̋ndzä Gaw̋lē are known to be more aggressive than normal.

Sáned Aw̋ndzä Gaw̋lē's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves long periods of drunkenness to channel Charm energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 126
  • Farmers: 183
  • Farm Laborer: 347
  • Hunters: 231
  • Milk Maids: 160
  • Ranchers: 78
  • Ranch Hands: 166
  • Shepherds: 148
    • Farmland: 254228 m2
    • Cattle and Similar Creatures: 15616
    • Poultry: 187392
    • Swine: 12492
    • Sheep: 624
    • Goats: 124
    • Horses, Mounts, and Beasts of Burden: 6246

Craftsmen

  • Arms and Toolmakers: 122
  • Blacksmiths: 138
  • Bookbinders: 80
  • Buckle-makers: 85
  • Cabinetmakers: 141
  • Candlemakers: 201
  • Carpenters: 204
  • Clothmakers: 183
  • Coach and Harness Makers: 67
  • Coopers: 168
  • Copper, Brass, Tin, Zinc, and Lead Workers: 87
  • Copyists: 61
  • Cutlers: 51
  • Fabricworkers: 145
  • Farrier: 430
  • Furriers: 41
  • Glassworkers: 231
  • Gunsmiths: 146
  • Harness-Makers: 61
  • Hatters: 121
  • Hosiery Workers: 45
  • Jewelers: 70
  • Leatherwrights: 160
  • Locksmiths: 63
  • Matchstick makers: 99
  • Musical Instrument Makers: 94
  • Painters, Structures and Fixtures: 81
  • Paper Workers: 90
  • Plasterers: 81
  • Pursemakers: 102
  • Roofers: 67
  • Ropemakers: 63
  • Rugmakers: 60
  • Saddlers: 109
  • Scabbardmakers: 140
  • Scalemakers: 66
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 59
  • Shoemakers: 60
  • Soap and Tallow Workers: 204
  • Tailors: 462
  • Tanners: 79
  • Upholsterers: 96
  • Watchmakers: 85
  • Weavers: 201
  • Whitesmiths: 51

Merchants

  • Adventuring Goods Retellers: 43
  • Arcana Sellers: 43
  • Beer-Sellers: 90
  • Booksellers: 97
  • Butchers: 164
  • Chandlers: 173
  • Chicken Butchers: 166
  • Entrepreneurs: 65
  • Fine Clothiers: 173
  • Fishmongers: 152
  • Florists: 37
  • Potion Sellers: 105
  • Resellers: 231
  • Spice Merchants: 87
  • Wine-sellers: 135
  • Wheelwright: 96
  • Woodsellers: 58

Service workers

  • Bakers: 271
  • Barbers: 304
  • Coachmen: 89
  • Cooks: 240
  • Doctors: 140
  • Gamekeepers: 105
  • Grooms: 52
  • Hairdressers: 223
  • Healers: 171
  • Housekeepers: 195
  • Housemaids: 271
  • House Stewards: 168
  • Inns: 59
  • Laundry maids: 127
  • Maidservants: 195
  • Nursery Maids: 109
  • Pastrycooks: 223
  • Restaurateur: 297
  • Tavern Keepers: 312

Specialized Laborer

  • Ashworkers: 86
  • Bleachers: 56
  • Chemical Workers: 35
  • Coal Heavers: 122
  • In-Town Couriers: 148
  • Long Haul Couriers: 135
  • Dockyard Workers: 138
  • Gas Workers: 30
  • Hay Merchants: 52
  • Leech Collectors: 175
  • Millers: 141
  • Miners: 141
  • Oilmen and Polishers: 93
  • Postmen: 141
  • Pure Finder: 86
  • Skinners: 173
  • Sugar Refiners: 34
  • Tosher: 102
  • Warehousemen: 215
  • Watercarriers: 137
  • Watermen, Bargemen, etc.: 178

Skilled Laborers

  • Accountants: 77
  • Alchemist: 86
  • Clerk: 127
  • Dentists: 62
  • Educators: 171
  • Engineers: 91
  • Gardeners: 63
  • Mages: 46
  • Plumbers: 66
  • Pharmacist: 72
  • Professors: 27
  • Scientists: 47
  • Wizards: 26

Civil Servants

  • Adventurers: 57
  • Bankers: 89
  • Civil Clerks: 145
  • Civic Iudex: 67
  • Consultants: 40
  • Exorcist: 138
  • Fixers: 74
  • Kami Clerk: 128
  • Landlords: 126
  • Lawyers: 74
  • Legend Keepers: 100
  • Militia Officers: 390
  • Monks, Monastic: 201
  • Monks, Civic: 195
  • Historian, Oral: 148
  • Historian, Textual: 77
  • Policemen, Sheriffs, etc.: 138
  • Priests: 260
  • Rangers: 83
  • Rat Catchers: 98
  • Scholars: 99
  • Spiritualist: 122
  • Slayers: 35
  • Storytellers: 211
  • Military Officers: 223

Cottage Industries

  • Brewers: 189
  • Comfort Services: 249
  • Enchanters: 68
  • Herbalists: 71
  • Jaminators: 215
  • Needleworkers: 208
  • Potters: 100
  • Preserve Makers: 195
  • Quilters: 89
  • Seamsters: 312
  • Spinners: 183
  • Tinker: 70
  • Weaver: 160

Artists

  • Actors: 65
  • Architects: 24
  • Bards: 97
  • Costumers: 37
  • Dancers: 75
  • Drafters: 39
  • Engravers: 51
  • Fine Furniture Carpenters: 30
  • Glaziers: 65
  • Inlayers: 57
  • Musicians: 168
  • Painters, Art: 32
  • Playwrights: 67
  • Sculptors, Art: 54
  • Wood Carvers: 215
  • Writers: 201

Produce Industries

  • Butter Churners: 208
  • Canners: 178
  • Cheesmakers: 215
  • Ice Merchants: 27
  • Millers: 124
  • Picklers: 97
  • Smokers: 77
  • Stockmakers: 70
  • Tobacconists: 94
  • Tallowmakers: 132

23575 of Sáned Aw̋ndzä Gaw̋lē's population work within a Foundational Occupation.

36391 of Sáned Aw̋ndzä Gaw̋lē's population do not work in a formal occupation, but do contribute to the local economy. 2498 (4%) are noncontributers.

Points of Interest

The roads leading into Sáned Aw̋ndzä Gaw̋lē possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

Almost every community has some problem with bandits and highwaymen, but Sáned Aw̋ndzä Gaw̋lē is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Sáned Aw̋ndzä Gaw̋lē's local festivals commemorates this miracle.

History